Women's singles · 2026-05-31
An Se Young vs Akane Yamaguchi — Singapore Open, F
An Se Young won 2–1
AI-powered rally-by-rally match analysis.
An Se Young dominated the opening game with a commanding 21-11 victory, building a six-point run midway through to establish control, but Yamaguchi fought back to level the match by winning game two 21-17 after An had led 6-1 early. The decisive third game went down to the wire with four lead changes, An Se Young edging ahead 20-19 to secure the match, though Yamaguchi mounted a late four-point run that nearly forced a comeback from a 13-11 deficit.
Point progression
View game scores
| Game | An Se Young | Akane Yamaguchi |
|---|---|---|
| Game 1 | 21 | 11 |
| Game 2 | 17 | 21 |
| Game 3 | 21 | 19 |
Rally length
Avg rally — by shots
10.8shots
Avg rally — by time
12.4sec
Rallies by length (shots)
View data
| Length (shots) | Rallies | Avg seconds |
|---|---|---|
| 1–2 | 8 | 4.6 |
| 3–4 | 14 | 5.9 |
| 5–8 | 32 | 8.5 |
| 9–14 | 28 | 13.3 |
| 15–20 | 18 | 17.5 |
| 21+ | 10 | 27.9 |
Shot patterns
Most common 3-shot runs
- 1.A1Backhand Block Straight→B1Forehand Net Straight→A1Backhand Lift Straight
Happened 5× out of 102 rallies
- 2.A1Backhand Lift Straight→B1Forehand Drive Straight→A1Backhand Block Straight
Happened 5× out of 102 rallies
- 3.B1Forehand Drive Straight→A1Backhand Block Straight→B1Forehand Lift Cross
Happened 5× out of 102 rallies
- 4.A1Backhand Lift Cross→B1Around-the-Head Clear Straight→A1Forehand Drop Straight
Happened 4× out of 102 rallies
- 5.A1Backhand Lift Straight→B1Forehand Clear Cross→A1Forehand Drop Straight
Happened 4× out of 102 rallies
Most common 5-shot runs
- 1.A1Backhand Lift Straight→B1Forehand Drive Straight→A1Backhand Block Straight→B1Forehand Lift Cross→A1Forehand Drop Straight
Happened 2× out of 102 rallies
- 2.A1Backhand Lift Straight→B1Forehand Drop Straight→A1Backhand Spin Net Straight→B1Forehand Lift Straight→A1Around-the-Head Clear Straight
Happened 2× out of 102 rallies
- 3.B1Backhand Block Straight→A1Forehand Net Straight→B1Backhand Lift Cross→A1Around-the-Head Half Smash Straight→B1Forehand Block Straight
Happened 2× out of 102 rallies
- 4.B1Forehand Drop Straight→A1Backhand Lift Straight→B1Forehand Drive Straight→A1Backhand Block Straight→B1Forehand Lift Cross
Happened 2× out of 102 rallies
- 5.A1Long Serve Body→B1Around-the-Head Clear Straight→A1Forehand Smash Middle→B1Backhand Block Middle→A1Forehand Drive Middle
Happened 1× out of 102 rallies
Who did what
By player
Most-used shots
click a bar
View data
| Shot | Share | Shots |
|---|---|---|
| Lift | 20% | 119 |
| Block | 18% | 105 |
| Net | 18% | 105 |
| Drive | 11% | 66 |
| Serve | 10% | 58 |
| Smash | 9% | 53 |
Points won — by shot
click a bar
Smash
22%
View data
| Shot | Share |
|---|---|
| Smash | 22% |
| Drive | 17% |
| Net | 16% |
| Block | 14% |
| Lift | 12% |
| Serve | 7% |
| Clear | 3% |
| Drop | 3% |
| Kill | 3% |
| Brush | 2% |
Points lost — by shot
click a bar
Lift
22%
View data
| Shot | Share |
|---|---|
| Lift | 22% |
| Clear | 16% |
| Smash | 16% |
| Block | 12% |
| Net | 12% |
| Drive | 10% |
| Drop | 6% |
| Kill | 6% |
| Serve | 2% |
Rally outcome
- unforced error49%
- winner31%
- forced error20%
View data
| Outcome | Share |
|---|---|
| unforced error | 49% |
| winner | 31% |
| forced error | 20% |
Most-used shots
click a bar
View data
| Shot | Share | Shots |
|---|---|---|
| Lift | 22% | 132 |
| Block | 20% | 118 |
| Net | 19% | 113 |
| Smash | 10% | 60 |
| Serve | 9% | 52 |
| Drive | 8% | 46 |
Points won — by shot
click a bar
Lift
22%
View data
| Shot | Share |
|---|---|
| Lift | 22% |
| Clear | 18% |
| Kill | 12% |
| Net | 12% |
| Smash | 12% |
| Block | 10% |
| Drive | 10% |
| Drop | 4% |
Points lost — by shot
click a bar
Block
25%
View data
| Shot | Share |
|---|---|
| Block | 25% |
| Net | 20% |
| Smash | 15% |
| Lift | 14% |
| Drive | 8% |
| Drop | 8% |
| Kill | 3% |
| Brush | 2% |
| Clear | 2% |
| Serve | 2% |
Rally outcome
- unforced error49%
- winner31%
- forced error20%
View data
| Outcome | Share |
|---|---|
| unforced error | 49% |
| winner | 31% |
| forced error | 20% |
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