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Men's singles · Super 750

Yushi Tanaka vs Kunlavut Vitidsarn

Japan Open 2026 · Quarter-final ·

Yushi Tanaka beat Kunlavut Vitidsarn 20–22, 21–16, 21–18 in the quarter-final of Japan Open 2026.

PlayerGame 1Game 2Game 3

Yushi Tanaka

JPN · World No. 19

Won

202121

Kunlavut Vitidsarn

THA · World No. 2

221618

118 rallies tracked shot by shot by GGAB analysts.

Match facts

Tournament
Japan Open 2026
Round
Quarter-final
Date
Level
Super 750
Discipline
Men's singles
Shuttle
Yonex Tournament F-90Amazon
Players: background, rankings and kit
FactYushi TanakaKunlavut Vitidsarn
CountryJPNTHA
PlaysRight-handedRight-handed
Born19992001
Height1.70 m1.77 m
Ranking at the timeNo. 19No. 2
Career-high rankNo. 18men's singles, 2025No. 1men's singles, 2025
RacketNot known

Yonex Astrox 88D Pro

Amazon
StringNot known
ShoesNot known
Kit sourceNot knownCurrent setup, as of 2026

Kit comes from sponsor lists and retailer listings. Pros change frames between seasons, so a current setup may differ from what was used in an older match. Amazon links are paid links. As an Amazon Associate I earn from qualifying purchases.

Tale of the tape

Yushi Tanaka against Kunlavut Vitidsarn: results, serves, striking side and shot direction.
Yushi TanakaStatKunlavut Vitidsarn
Result
62
Points won
56
27
Winners
23
8
Errors forced
8
25
Unforced errors
27
70
Smashes
45
53%
Won on own serve
48%
Serve
100%
Short serves
100%
40%
To the body
57%
56%
To the middle
43%
3%
Out wide
0%
Striking side
52%
Forehand
56%
33%
Backhand
33%
14%
Around the head
11%
Direction
64%
Straight
49%
28%
Cross-court
42%
9%
Middle
9%

Serve rows are shares of each side's serves. Striking side and direction are shares of every other shot.

Match summary

Yushi Tanaka outlasted Kunlavut Vitidsarn in a tight three-game match, winning 21-16, 21-18 after dropping the opener 20-22. Tanaka's aggressive smash game proved decisive, generating 21 winners compared to Vitidsarn's nine, and he built momentum through powerful runs—most notably a six-point surge from 0-4 down to 6-4 in the third game that shifted the match's trajectory. Despite Vitidsarn's resilience in the first game with five lead changes, Tanaka's cleaner execution in games two and three, where he limited unforced smashes while Vitidsarn struggled with lift errors, secured the comeback victory.

Written by AI from the tracked data.

Point progression

Yushi TanakaKunlavut Vitidsarn
0510152022
Running score across 118 tracked rallies, Yushi Tanaka against Kunlavut Vitidsarn. Games closed 20–22, 21–16, 21–18.
View game scores
GameYushi TanakaKunlavut Vitidsarn
Game 12022
Game 22116
Game 32118

Rally length

Avg rally — by shots

9.9shots

Avg rally — by time

11.9sec

Rallies by length (shots)

1
1–2
16
3–4
54
5–8
27
9–14
10
15–20
10
21+
118 rallies tracked, most of them (46%) in the 5–8 shot band. The longest ran 43 shots.
View data
Length (shots)RalliesAvg seconds
1–214.6
3–4166.2
5–8548.4
9–142713.4
15–201017.6
21+1031.4

Shot patterns

Most common 3-shot runs

  1. 1.A1Around-the-Head Clear Straight→B1Forehand Cut Slice Cross→A1Forehand Block Straight

    Happened 5× out of 117 rallies

  2. 2.A1Short Serve Middle→B1Forehand Lift Cross→A1Around-the-Head Smash Straight

    Happened 4× out of 117 rallies

  3. 3.A1Short Serve Middle→B1Forehand Spin Net Straight→A1Forehand Spin Net Straight

    Happened 4× out of 117 rallies

  4. 4.A1Forehand Block Straight→B1Backhand Net Cross→A1Backhand Spin Net Straight

    Happened 4× out of 117 rallies

  5. 5.B1Backhand Lift Cross→A1Around-the-Head Clear Straight→B1Forehand Cut Slice Cross

    Happened 4× out of 117 rallies

Most common 5-shot runs

  1. 1.A1Forehand Block Straight→B1Backhand Lift Cross→A1Around-the-Head Smash Straight→B1Forehand Block Cross→A1Forehand Block Straight

    Happened 2× out of 117 rallies

  2. 2.A1Forehand Lift Straight→B1Around-the-Head Half Smash Straight→A1Forehand Block Straight→B1Backhand Net Cross→A1Backhand Spin Net Straight

    Happened 2× out of 117 rallies

  3. 3.B1Around-the-Head Smash Straight→A1Forehand Block Straight→B1Backhand Lift Straight→A1Forehand Smash Cross→B1Forehand Block Straight

    Happened 2× out of 117 rallies

  4. 4.A1Short Serve Body→B1Backhand Net Straight→A1Backhand Spin Net Straight→B1Forehand Lift Straight→A1Around-the-Head Clear Straight

    Happened 1× out of 117 rallies

  5. 5.A1Short Serve Body→B1Forehand Flat Push Cross→A1Forehand Clear Straight→B1Around-the-Head Reverse Slice Cross→A1Backhand Block Middle

    Happened 1× out of 117 rallies

Who did what

Most winners

27

Yushi Tanaka

Most errors forced

8

Yushi Tanaka

Most unforced errors

27

Kunlavut Vitidsarn

By player

Yushi Tanaka

584 shots
Winners 27Forced 8Unforced 25

Most-used shots

click a bar

Of 584 shots Yushi Tanaka played, the most used were lift (23%), net (22%) and block (16%).
View data
ShotShareShots
Lift23%136
Net22%127
Block16%92
Smash12%70
Serve11%62
Clear6%34

Points won — by shot

click a bar

Smash

44%

My winner21Forced opp. error6Drew opp. unforced0
My winnerForced opp. errorDrew opp. unforced
Points Yushi Tanaka won break down by the shot that ended them — led by smash (44%), net (24%) and lift (13%).
View data
ShotShare
Smash44%
Net24%
Lift13%
Block8%
Drive5%
Clear3%
Brush2%
Drop2%

Points lost — by shot

click a bar

Smash

32%

Opp. winner9My forced error0My unforced error9
Opp. winnerMy forced errorMy unforced error
Points Yushi Tanaka lost break down by the shot that ended them — led by smash (32%), block (23%) and lift (13%).
View data
ShotShare
Smash32%
Block23%
Lift13%
Net9%
Drop7%
Brush5%
Clear5%
Drive5%

Rally outcome — points won

62 rallies

  • My winner44%
  • Forced opp. error13%
  • Drew opp. unforced44%
Of the 62 rallies Yushi Tanaka won, 44% came from their own winners, 44% from drawing an opponent unforced error and 13% from forcing an opponent error.
View data
OutcomeShareRallies
My winner44%27
Forced opp. error13%8
Drew opp. unforced44%27

Rally outcome — points lost

56 rallies

  • Opp. winner41%
  • My forced error14%
  • My unforced error45%
Of the 56 rallies Yushi Tanaka lost, 45% from their own unforced errors, 41% from an opponent winner and 14% from their own forced errors.
View data
OutcomeShareRallies
Opp. winner41%23
My forced error14%8
My unforced error45%25
Winners 23Forced 8Unforced 27

Most-used shots

click a bar

Of 580 shots Kunlavut Vitidsarn played, the most used were lift (24%), net (23%) and block (12%).
View data
ShotShareShots
Lift24%137
Net23%131
Block12%72
Drop12%68
Serve10%56
Smash8%45

Points won — by shot

click a bar

Smash

27%

My winner9Forced opp. error6Drew opp. unforced0
My winnerForced opp. errorDrew opp. unforced
Points Kunlavut Vitidsarn won break down by the shot that ended them — led by smash (27%), lift (21%) and net (13%).
View data
ShotShare
Smash27%
Lift21%
Net13%
Clear11%
Drop11%
Block5%
Brush5%
Drive5%
Kill2%

Points lost — by shot

click a bar

Smash

37%

Opp. winner21My forced error0My unforced error2
Opp. winnerMy forced errorMy unforced error
Points Kunlavut Vitidsarn lost break down by the shot that ended them — led by smash (37%), lift (19%) and net (13%).
View data
ShotShare
Smash37%
Lift19%
Net13%
Block11%
Clear8%
Drive5%
Brush3%
Drop3%

Rally outcome — points won

56 rallies

  • My winner41%
  • Forced opp. error14%
  • Drew opp. unforced45%
Of the 56 rallies Kunlavut Vitidsarn won, 45% from drawing an opponent unforced error, 41% from their own winners and 14% from forcing an opponent error.
View data
OutcomeShareRallies
My winner41%23
Forced opp. error14%8
Drew opp. unforced45%25

Rally outcome — points lost

62 rallies

  • Opp. winner44%
  • My forced error13%
  • My unforced error44%
Of the 62 rallies Kunlavut Vitidsarn lost, 44% came from an opponent winner, 44% from their own unforced errors and 13% from their own forced errors.
View data
OutcomeShareRallies
Opp. winner44%27
My forced error13%8
My unforced error44%27

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